Fallout Stuff

A page for my Fallout-related fanon, pictures and story ideas

=New Vegas: The Desert Rangers= Though the Ranger Unification Treaty of 2271 more or less combined the forces of the Desert and NCR Rangers, not all in the former agreed to their sudden absorption into the New California Republic's growing military, and departed from their brethren to continue their fight in the Wastes. Though only a shadow of their former self, the surviving Desert Rangers have recently returned to the Mojave Wasteland from northern Nevada to rebuild. With the Legion on one side and the NCR on another, the Desert Rangers are eager to prove their worth once more as protectors of the Wasteland without being under the heel of any government.

Missions

 * Return of the Rangers
 * Investigate the radio transmission.
 * Kill the Raider Chief.
 * Speak to Ron Harper.
 * Travel to the Harper Homestead
 * Speak to Bill Stern.
 * Find the Ranger scouting party in Novac.
 * (Optional) Speak to Larry Suthers
 * Speak to the Ghoul Ranger
 * Assault the Holloway Gang's hideout.
 * Speak to Clarence


 * Old Friends, New Problems
 * Find Johnny Yang
 * Convince Johnny to rejoin the Rangers (50 Speech)
 * (Optional) Pay Johnny 1000 caps to rejoin the Rangers
 * Help Johnny find the missing traders
 * Survive the Fiend ambush
 * Talk to Johnny
 * Return to Bill Stern
 * Find Mary
 * Talk to Mary
 * (Optional) Donate 50 caps to her charity
 * Find Ian Somerset
 * Convince Ian to rejoin the Rangers (40 Guns / 75 Speech)
 * Meet Ian outside the Allied Technologies offices at midnight
 * Ambush the disguised Legion caravan
 * Talk to Ian
 * Find Roy
 * (Optional) Convince Roy to fight the gangsters (Strength 8 / 60 Speech)
 * Speak to Keith Wright Jr.
 * (Optional) Convince Keith Wright Jr. and his men to leave (80 Speech / 7 Charisma / Confirmed Bachelor)
 * Kill the Wright Family assassins
 * Talk to Roy
 * Find Gavin Maxwell
 * Convince Booker to move the caravan north (40 Speech / 35 Barter)
 * Find Gillian Smith
 * (Optional) Perform surgery on Gillian's leg (80 Medicine)
 * (Optional) Find a surgeon at the Old Mormon Fort
 * Convince the surgeon to travel to Jacobstown (400 Caps / 200 Caps + 40 Barter / 50 Speech)
 * (Optional) Acquire a cybernetic implant for Gillian's leg
 * Convince Gillian to ditch her Med-X habit (50 Speech / 3 Fixer Doses)
 * Return to Bill Stern


 * The Centurion
 * Meet Clarence in Freeside
 * Enter the safehouse
 * Talk to the Legion Informant
 * (Optional) Convince the informant to leave (60 Speech / Terrifying Presence / 8 Strength / 50 Barter / 1000 Caps)
 * Kill the informant
 * Proceed to the meeting site
 * Speak to Decanus Gaius
 * Travel to the Northern Legion Camp
 * Speak to the Centurion
 * (Optional) Keep the money (60 Speech / 75 Barter)


 * Undercover
 * Speak to Anguis
 * Meet Anguis in North Vegas Square
 * Talk to the Frumantarius
 * Eliminate the disguised NCR troops
 * (Optional) Take the disguised NCR troops' dogtags as proof you have killed them. (Good NCR Rep / 65 Speech / 9 Strength)
 * Return to Anguis
 * Misdirection
 * Report to Bill Stern
 * One Riot, One Ranger

Bill Stern

 * Age: 63
 * Weapons: Riot Shotgun, .45 Auto Pistol
 * Equipment: Elite Riot Gear
 * Location: Desert Ranger Bunker
 * Bio: Born in Junktown in 2218, Bill Stern's parents were both Desert Rangers. Living in the settlement until the age of five, he then joined his parents' group of Rangers and headed east, learning how to fight and fend for himself as he grew older. By the late 2230s he was already shaping up as a good leader amongst the Rangers, and helped protect communities within Utah, Nevada and Arizona from raider tribes. In 2241, his parents and a number of older Rangers were killed by Enclave assault teams landing on the West Coast, though by the time he and a larger contingent of well-armed Rangers made it back to Caliornia the Oil Rig had already been destroyed. Stern and the Rangers would remain on the West Coast for some time, taking part in the costly assault on Navarro alongside NCR and Brotherhood forces several years later. Afterwards, he headed east once more and helped to establish Desert Ranger outposts across the frontier. While the Desert Rangers never quite had the numbers to wipe out some of the more powerful tribes, they were revered as heroes by many for their tireless efforts to protect the innocent. The emergence of the Legion, which expanded quicker than Stern or his comrades could have predicted, led to a prolonged conflict as the brutal army of slavers marched west. With their once-plentiful resources in Arizona and Nevada all but exhausted, most of the Desert Ranger's surviving senior members agreed to sign the Ranger Unification Treaty of 2271. Somewhat mistrustful of the NCR's expansionist policies and too proud to accept the agreement, Stern and his supporters travelled north into Utah while his comrades joined with the New California Republic's own Ranger forces. For the next decade the Desert Rangers' numbers dwindled as they fought the 80s and White Legs tribes, leaving only Stern and a small contingent of his closest followers alive by the time news arrived of the First Battle of Hoover Dam. Bitter towards the NCR and outright hateful towards the Legion, Stern has hoped that his return to the Mojave Wasteland several years later would bring new recruits and supplies to what remains of his faction.

Ron Harper

 * Age: 44
 * Weapons: Assault Carbine, .44 Magnum Revolver
 * Equipment: Advanced Riot Gear, Roving Trader Hat
 * Location: Desert Ranger Bunker
 * Bio: A native of the Mojave Wasteland born in 2237, Ron Harper's parents were killed when he was twelve by a band of tribals known as the 'Slither Kin'. Forced to look after both himself and his younger brother Jim, he took to hunting Geckos and selling their hides to local traders for caps. In 2263, he and Jim were almost killed by a group of Deathclaws that attacked their shack, forcing the pair to hide as the beasts tried to claw their way inside. Ron was able to decapitate one with a combat knife as it poked its head into their shelter after Jim grabbed its horns. The two men were rescued soon after by a group of Desert Rangers led by Bill Stern. The old man was impressed and offered the brothers a chance to join them, though only Ron accepted. With their home in ruins, Stern took them to an old farmhouse used to hide an underground bunker, and allowed Jim to run it while the Rangers were away. Though he was sad to leave Jim behind, Ron loved his new life in the Rangers as they journeyed into Arizona to fight the expanding Legion. Though their insurgency lasted years and took them as far as the Legion's capital of Flagstaff on one particular raid, Ron slowly became pessimistic after seeing so many friends die at the hands of the slaver army. By the time of their retreat back across the Colorado river in 2269, he and Bill were the only surviving Desert Rangers of the original group that had left the Mojave six years before. Ron stood by Bill's decision to oppose the Ranger Unification Treaty, as his loyalty to the senior Ranger outweighed the better tactical option of joining the NCR. Their decade of fighting in northern Nevada and Utah did little to raise his spirits as Harper began to consider the Desert Rangers' future - if there was one - and his role as future leader. When they finally returned to the Mojave years later, Ron had his brother re-open their old bunker, though this was the cause of much consternation between the two.

Cooper

 * Age: 39
 * Weapons: Sniper Rifle, Bowie Knife
 * Equipment: Advanced Riot Gear
 * Location: Novac
 * Bio: Though she does not make it known, Cooper was born in Navarro in 2242 on the day the Enclave's Oil Rig was destroyed. While her father followed the scientist Autumn and most of the Enclave's surviving military on a long journey east, her mother fled the base with several companions in an attempt to settle into the NCR. However, they were soon discovered and pursued across California for several years. Always on the move, Cooper and her mother did not settle down until she was seven in the city of Two Sun. Eight years later, however, Caesar's Legion swept through the city and massacred all opposition. While most citizens were left alone, a new governor was put into place and Cooper's mother was dragged off and sold into slavery after a passing Centurion discovered that she had a stash of Plasma weaponry hidden in their home. She never saw her again. Cooper was then given to the same Centurion as his property. Though she was not sexually or physically abused as the Centurion preferred a single wife, she cooked and cleaned for them and was occasionally trusted to deliver messages for him. When she was sixteen, she accompanied the Centurion and his centuria in an attack on a nearby group of raiders. Though forbidden to fight, she was expected to provide food and healing for any legionaries who needed it along with the other slaves. However, the legionaries found themselves marching into a trap as a group of well-armed enemies launched an all-out assault, trapping the centuria in a canyon where they could easily drop explosives to decimate their infantry. Cooper was able to hide as she watched the Centurion go down in a hail of bullets. After less than half an hour of fighting, she was the only survivor; the other slaves had been killed in the crossfire or taken their own lives. She was then approached by a Ghoul, who introduced himself as Clarence of the Desert Rangers. Though initially disgusted by his appearance - she had only heard of his kind before - she soon joined Clarence and his men as they trekked back towards a hidden outpost after burning the bodies and stripping them of any useful equipment. It was then that Cooper asked to join the Rangers, wanting to finally do something after years of powerlessness. She was given a gun and uniform and taken under Clarence's wing. The Ghoul Ranger tutored her for several years as they evaded the legion, travelling through New Mexico and even into Texas for a brief time before circling back around through Colorado and Utah. During this time, she soon became an expert marksman and often acted as a scout for their group. In 2268, Cooper and Clarence were responsible for wiping out a Legion party that left only a wounded thirteen year-old boy named Faustus alive. She personally ensured that he recovered from his injuries, and after several weeks invited him into the Rangers. Despite years of indoctrination into the Legion, Faustus was grateful enough to accept her offer and began his training, just as Cooper had trained under Clarence years before. Their Ranger group was among over a dozen to arrive in the Mojave Wasteland by 2271, just in time for the Unification Treaty. Having only vague memories as the NCR as those who had hunted her and her mother, Cooper vehemently rejected the offer, as did Clarence and Faustus. Disheartened at the sight of so many of her comrades joining the NCR's military, she opted to join up with the legendary Desert Ranger Bill Stern as he led the few who had neglected the treaty north, towards Utah. Like the others, Cooper felt nothing but bitter disappointment during their decade in exile and helped to convince Stern to return to the Mojave. After they arrived, she was sent to scout the edges of the Colorado and though she crossed in secret, Cooper was attacked by a group of Legionaries who set her alight with incendiary grenades, forcing her to leap back into the river and swim for her life. With her burns and her hair recovering from the attack, she is the most eager to strike at the Legion.

Faustus

 * Age: 26
 * Weapons: Marksman Carbine, Machete gladius
 * Equipment: Reinforced Leather Armour, Bandana
 * Location: Novac
 * Bio: Faustus was the last-born of the Pine Lords tribe in mid-2255, and spent little time with his family before Caesar's Legion conquered and enslaved his people. Taken from his parents and given a Latin name, he was raised alongside many other children in the Legion's capital of Flagstaff and indoctrinated into the organisation's cause. At the age of five his training began, Faustus quickly adapting to the brutal regime where only the strongest could survive. He and those who survived were eventually sent off to Legion camps in preparation for their first taste of combat. Faustus was chosen to join a raiding party at the surprisingly young age of thirteen, and armed with only a machete for defence as they moved to attack a group of raiders that had been hitting Legion-controlled caravans. However, they were ambushed en-route by a group of Desert Rangers, who sniped the legionnaires from afar. Faustus was shot in the lower chest and attempted to crawl away from the fighting while his comrades were wiped out, and was found half-dead by one of the Rangers, Cooper. Taking pity on him, she and her allies healed his injuries and took him with them, first as a prisoner and later as a guest of sorts. Such generosity surprised Faustus, whose tutelage under the Legion had made him assume that profligates - especially women - were not to be trusted. He soon came to realise the falseness of these teachings and accepted Cooper's offer to be trained into a Desert Ranger. For the next three years he worked to earn his place in the organisation despite some misgivings from older members, and was among those who refused to join the New California Republic after the treaty of 2271. His time spent fighting the tribes in Utah over the next decade forged him into a capable fighter, combining the marksmanship of a Ranger with the brutal tactics and melee skills learned from a young age. With the Desert Rangers' return to the Mojave in 2281 and the approaching Second Battle of Hoover Dam, both he and his mentor Cooper are planning to inflict heavy casualties on the Legion.

Lynne

 * Age: 30
 * Location: Desert Ranger Bunker
 * Weapons: Grenade Machinegun, 9mm Pistol, Incendiary Grenade
 * Equipment: Riot Gear, Riot Gear Helmet
 * Bio: Born in The Boneyard in 2251, Lynne is one of the last Desert Rangers to have been raised by the organisation as their numbers began to dwindle. Shortly after her birth the Ranger Elders closed their outpost in the Boneyard and began recalling members back towards Nevada and Arizona, where rumours of Caesar's Legion had begun to spread. She spent much of her childhood travelling and enjoyed her nomadic lifestyle. When she was twelve, Lynne's mother died protecting the town of Caliente from the 80s tribe, and though a retaliatory attack killed dozens of the raiders her father perished after being impaled with a spear. Lynne and the surviving Rangers headed south towards the Mojave Wasteland, where they spent several years fighting raiders and tribals on the outskirts of New Vegas. During an excursion into the city itself, a sixteen year-old Lynne found a well-stocked armoury containing explosives, ammunition, and a powerful grenade machinegun in pristine condition. While she felt they were slowly making a difference in New Vegas on their own and got along well with those she fought alongside, she was the only Ranger in her squad that refused the treaty, valuing both the freedom and identity of being a Desert Ranger over being assimilated into the NCR's military. Lynne had hoped that they could continue fighting for Vegas, so the violent re-emergence of Mister House in 2274 and his subsequent iron grip over the city was a heavy blow for her. She was content to simply follow Bill Stern's group of Rangers north in their decade of exile and earned her place as the Rangers' heavy-hitter. While their return to the Mojave was primarily to re-establish the group's powerbase and fight Caesar's Legion, Lynne privately hopes that they will turn their attention towards House afterwards in order to free New Vegas from what she sees as his tyranny. She currently acts as the group's heavy-hitter in combat and has single-handedly wiped out entire raider groups alone.

Clarence

 * Age: 141
 * Weapons: Cowboy Repeater, 9mm Pistol
 * Equipment: Shabby Gambler Suit/Advanced Riot Gear, Desperado Cowboy Hat
 * Location: Atomic Wrangler, Freeside
 * Bio: The longest-serving member of the Desert Rangers still active in the group, Clarence was born in 2140 to a group of travellers from Vault 15, and would grow up in the newly-established town of Shady Sands. However, life as a prospective Brahmin herder did not interest Clarence, who after seeing traders stopping by the town wished to travel the Wasteland in search of adventure. At the age of seventeen he eventually packed his things and left with the latest trader disguised as a caravan guard. He was a quick learner who earned his place in the caravan after killing a large Radscorpion, and travelled with them for several months as they passed through Junktown, The Hub and eventually, the Lost Hills Bunker. This was his first encounter with the Brotherhood of Steel, whose imposing power armour and impressive Pre-War technology fascinated Clarence. After doing some trading for supplies, he tried to apply to join their order. A nearby Paladin then sent him on a 'quest' to retrieve a holodisk from a place known as 'The Glow'. Not realising that he had been sent on a fool's errand, Clarence made his way across the wastes and managed to enter what had once been the West Tek Research Facility. However, his supplies of Rad-X and Rad-Away did not last long and Clarence began to succumb to the intense radiation after making it down to the third level. As he attempted to escape, an older man clad in a trenchcoat and gas mask appeared, carrying the near-dead Clarence towards the facility's exit before being pulled up a rope and out of the crater. This was his first encounter with the Desert Rangers and the man who saved him, Gregory Redfield. Having heard that another person had been sent to their certain doom at West Tek, the Rangers had travelled south to save him. Despite taking copious amounts of Rad-Away after surviving The Glow, Clarence's hair began to fall out and his skin started to peel, making him believe that he was dying of radiation sickness. Redfield suffered from the same symptoms and the pair were quarantined in a Ranger safehouse for several weeks. When it became clear that they weren't going to die, Redfield informed Clarence that they were turning into Ghouls instead. Having never seen one before, he had to have the process explained to him as he struggled to cope with the steadily-worsening condition of his body. Eventually the other Rangers let the pair out of quarantine, though they were somewhat unwilling to follow the now-ghoulified Redfield. Understanding their concerns, he decided to travel with Clarence while the others headed north to Junktown to contact one of their explorers there. Clarence then spent the over fifty years with Redfield, travelling across Nevada, Arizona, New Mexico and Texas. During their long journey their interactions with other Rangers were infrequent at best, partially due to the discrimination against Ghouls. However, Clarence took pride in his position and loved playing the hero while fending off raiders and assisting towns wherever possible. Their trip took them as far as eastern Oklahoma before they turned back, having used pre-war mapping tools to chart their way through the Wasteland. In 2218, they were formally recognised by several Ranger elders for their services upon arriving at a safehouse in Nevada; the longevity and hardiness of Ghouls made the Rangers realise just how useful they were. Clarence continued to train new Rangers and roam the Wastes for many years and was not affected by any major event until the emergence of Caesar's Legion in the 2240s. Like the rest of his comrades, Clarence would engage in numerous battles against the Legion over the subsequent years, never losing hope in spite of heavy casualties as they harried the group's progress through Arizona. When the Ranger Unification Treaty finally arrived, he was appalled to see so many of his comrades join the NCR, including Redfield. Believing that their identity as Desert Rangers would be quashed beneath the ever-growing Republic, he joined Bill Stern in heading north and serves as one of the group's Elders. Upon their return to the Mojave Wasteland in 2281, he was dispatched to Freeside to survey the situation within New Vegas while his comrades set up their home base.

Griggs

 * Age: 23
 * Weapons: 10mm Submachine gun
 * Equipment: Civilian Engineer Jumpsuit, Eyeglasses
 * Location: Desert Ranger Bunker
 * Bio: Born and raised in Freeside, Griggs was a child prodigy with an aptitude for machinery. At the age of twelve he was able to re-activate an old Protectron unit to defend his family home from violent gang members, and was able to help his parents make enough money to depart New Vegas to seek a new life in the NCR by nineteen. Not wanting to leave the people of his old neighbourhood destitute, he remained within the city despite its dangers to help people out, though his helpful nature got him taken advantage of repeatedly. When the Desert Rangers returned to the Mojave in 2281, they discovered him being held at gunpoint by a gang of mercs outside New Vegas, having been tricked into leaving to provide aid to some refugees. After being saved, Bill Stern offered him a position among the group, making Griggs the first official recruit in years. Alongside his old robot, Scrapper, he maintains the group's bunker and weaponry, and is slowly learning combat skills to better defend himself.

Jim Harper

 * Age: 40
 * Weapons: .44 Magnum Revolver
 * Equipment: Ranger Casual Outfit, Rawhide Cowboy Hat
 * Location: Harper Homestead/Desert Ranger Bunker
 * Bio: The younger brother of Ron Harper, Jim is a man plagued with uncertainty and doubt. After losing his parents at a young age and having Ron leave with the Rangers years later, he has lived a solitary life as a farmer outside of New Vegas, acting as a caretaker of sorts for their supply bunker. While he was never sworn in as a Desert Ranger, Jim retains friendly relations with the group and has allowed them to essentially occupy his homestead while they rebuild their numbers in preparation for the upcoming battle at Hoover Dam. Years of sporadic attacks by the Fiends, Raiders and Wasteland critters have taken their toll on his life, and he has come to believe that the NCR would do a lot of good if they reclaimed this region. This has led to several arguments with the fiercely independent Rangers, whose stubbornness he believes will be the death of them.

Mary

 * Age: 29
 * Weapons: 10mm Pistol
 * Equipment: Wasteland Settler Outfit
 * Location: The Gray, North Vegas Square
 * Bio: Born into the Desert Rangers in 2252, Mary was a rebellious teenager who adamantly refused to join her parents as they moved into the New California Republic following the treaty of 2271. One of Bill Stern's best scouts, she spent four years travelling with his group until a near-death experience at the hands of a Raider bombing left her crippled for the best part of a month. Following this she found herself unable to fight well and eventually fell to chem abuse in order to cope with the situation over the following year as their numbers were slowly whittled down. In 2276, she joined Johnny Yang in giving up on the Ranger's cause and headed back into the Mojave Wasteland. Though Yang provided for the pair as best she could, Mary ended up drifting off alone and joined a group of chem addicts squatting in the ruins of New Vegas. Seeking the expensive chem known as 'Turbo', she occasionally turned to mugging to feed her habits, which got her by until she disappeared after accosting a group of strangers in 2280. Initially believed to be dead, Mary turned up a year later, now clean and with a new group of comrades. Having cast away everything from her past life, she now preaches a new religion of sorts in North Vegas Square.

Johnny Yang

 * Age: 48
 * Weapons: Tri-Beam Laser Rifle, Ripper
 * Equipment: Combat Armour Reinforced Mark II, Sunglasses
 * Location: Westside, outside Miguel's Pawn Shop
 * Bio: Once a famed Desert Ranger, Johnny Yang was one of the group's most well-travelled members and was known for various acts of heroism throughout his career. Born in The Den in 2233, he never knew his parents and grew up alongside numerous other orphans in the town, stealing to survive. In his early teens, he chose to join a nearby caravan to see the Wasteland for himself. On their first journey, they were attacked by an of well-armed Raiders. Johnny fought back while the Caravan's leader radioed to help, and after several hours in a protracted firefight they were saved by the timely arrival of the Desert Rangers. Unsurprisingly, Johnny he felt an immediate attraction towards his saviours and begged one of them - a young Bill Stern - to let him join. Stern saw no problem with it and after escorting the caravan and its survivors to safety, signed Johnny up. Now known as 'Ranger Yang', he looked up to Stern as his mentor. By 2260, he had quickly risen through the ranks and had had ensured that all those he saved knew his name. Though his showboating attracted the ire of some older Rangers, Yang eventually earned the command of his own unit and headed into southern Utah with orders to spy on the ever-growing Legion there. Their recon mission soon turned into an insurgency that lasted several years, with the Rangers losing men and supplies with each passing battle; despite their training and equipment, their foe had both the reinforcements and tactics to slowly whittle down the group. By 2271 Yang was among those who joined Bill Stern in his refusal to join the NCR, partly out of personal pride and partly due to his love of tne Desert Rangers' relative freedom compared to the slightly more rigid structure of the NCR military. However, years of fighting tribals in Utah dampened his spirits and after mounting arguments with Stern about Yang's desire to requisition supplies from local communities instead of relying on handouts and supply caches, he eventually departed the group with a few others in 2276, seeing their efforts as futile. Ending up in the Mojave Wasteland, he quickly rose to fame as a flashy, if incredibly effective mercenary, amassing the funds to keep himself well-fed and well-equipped. By 2281, he hangs around Westside, occasionally checking in at Camp McCarran for bounty work or helping man the defences against Fiends. While he appears to have become extraordinarily selfish, the life of a successful mercenary is not quite as good as Yang thought it would be.

Roy

 * Age: 57
 * Weapons: Light Machine Gun, Dog Tag Fist
 * Equipment: Stormchaser hat, Combat armour
 * Location: Big Horn Saloon, Boulder City
 * Bio: One of the oldest living Rangers, Roy's family were ranchers living in New Mexico on friendly terms with the Desert Rangers. Not wanting to herd brahmin his entire life, Roy joined up with the group at the age of eighteen and headed west. He would later take part in the assault on Navarro, where he first met Bill Stern's group of Rangers and acted as the team's heavy gunner. Over the next few years he made a name for himself as a superb fighter and led his own team by 2250. Leading his Rangers back east in 2252, hoping to find his family home, Roy was disturbed to discover that a number of tribal villages across Arizona and New Mexico had been seemingly wiped out. Upon arriving at his family's ranch, he found most of his family crucified or missing, with a single, barely-alive survivor informing his men of a particularly brutal tribe known as 'Caesar's Legion'. After burying the bodies, Roy and his comrades spent weeks tracking a group of Legionaries north until they came across a massive slave market. Without the proper numbers to stage an assault, they used explosives and sniper rifles to cause as much havoc as they could before retreating. It took months for Roy's group to reach a Ranger outpost, having taken several casualties as they were pursued into Arizona before their pursuers gave up. Following news of the Legion's rapid expansion, numerous Ranger groups convened and a decision was made to act against them, seeking to protect innocent settlers across the Wasteland. What began as a planned series of strikes against what the Rangers saw as a somewhat organised Raider tribe turned into a long, drawn-out conflict against the Legion. Despite their training and survival tactics, the Rangers would slowly be pushed back by the ever-growing slaver army, who were willing to do whatever it took to wipe them out. In 2269, Roy's nine-man platoon was ambushed by a group of Legionary assassins led by none other than Joshua Graham, the Malpais Legate. While they fought bravely, they were quickly killed or crippled in the attack. Terrified by Graham's ferocity, Roy was able to flee by tossing a stun grenade and throwing himself into a nearby river. While he narrowly escaped drowning as he was swept downstream, the veteran Ranger was incredibly guilty for abandoning his friends and returned to a nearby outpost alone. Weeks later, another team were able to find all that remained of Roy's squad - their dog tags. After this, he took up a role training younger Rangers how to fight and survive, unwilling to take on the Legion again personally after his brush with death. The Ranger Unification Treaty of 2271 relieved him somewhat, as he took that chance to retire and headed into the NCR to work. He spent several years as a guard in New Reno and got married briefly to a former NCR Ranger, bonding over their shared military past. However, his luck went from bad to worse as his wife was killed in a shootout between rivalling gangs in 2277. The following day, Roy killed over two-dozen gangsters with his old machine gun and fled the city, knowing that some of his targets were 'made men'. Moving as far away as he could, the ex-Ranger ended up in the Mojave Wasteland and continued to work as a mercenary despite his age. As of 2281, Roy has taken to hunting outlaws along the Highway 95 and is based out of the Bighorn Saloon in Boulder City, feeling rather tired after decades of fighting.

Ian Somerset

 * Age: 35
 * Weapons: Hunting Revolver, Hatchet / Brush Gun, Combat Knife (Ranger)
 * Equipment: Wasteland Doctor Fatigues / Riot Gear, Tinted Reading Glasses / Legion Prime helmet
 * Location: Aerotech Office Park
 * Bio: The sole survivor of a frontier village in Nevada after a brutal Raider attack, Ian Somerset was found and recruited into the Desert Rangers at the age of fourteen. Though some in the group wanted him taken to the NCR for adoption, Ian was determined to hunt down those who had killed his family and quickly became a capable fighter. However, signs of mental instability began to show as he mutilated enemy corpses and took obscene pleasure in violence that worried his fellow Rangers. While never aggressive towards his allies, Ian's sadism almost had him removed from the organisation entirely after he scouted far ahead of his squad in 2271 and ambushed a Legion camp prematurely, killing most of the Legionaries and slowly torturing the survivors in full view of the slaves they had come to rescue. He was originally to be judged by the Ranger elders for this, but news of the impending Ranger Unification Treaty arrived first. Unlike his comrades, who were given the choice to join the NCR Rangers, Ian was explicitly denied access into the military due to his mental issues and eventually sought medical help in California. In the decade since then he has drifted from job to job, working as a farmer, cook, caravan guard and freelance assassin over the years to make ends meet while struggling to cope with his past trauma. By 2281 Ian has made his way back to the Mojave Wasteland and has supposedly begun a one-man crusade against Raiders, Fiends and Legion troops in the region. In spite of his excessive methods, his skills as a scout were impressive enough that the Desert Rangers are willing to give him a second chance to join them as they prepare their own campaign against the Legion.

Gillian Smith

 * Age: 33
 * Weapons: Sniper Rifle, 9mm Pistol
 * Equipment: Merc Troublemaker Outfit, Head Wrap
 * Location: Jacobstown Lodge
 * Bio: Originally a young recruit from California who joined the Rangers in 2267, Gillian Smith was Roy's protege for several years and had an excellent track record of hunting down slaver gangs in Nevada alongside the older Ranger, though they deliberately never went after the Legion as many of their comrades had done. She would eventually join most of the Desert Rangers in joining the NCR military in 2271, believing that their military might and power structure was the best chance of civilising the wasteland. She would later help to lead NCR scouts into the Mojave Wasteland, and was among the first force to find Hoover Dam in 2274. As Caesar's Legion began its advance on the Colorado River, Gillian's Rangers were one of few willing to cross over and assess enemy numbers. Shortly before the First Battle of Hoover Dam, they were ambushed by a single Legion explorer named Anguis. The enemy marksman killed two of her comrades and shot Gillian through the kneecap, shattering it. While she and one other Ranger were able to escape back across the river, her injuries were severe enough to warrant a temporary discharge from the military as she slowly recuperated at Camp Golf. By the time Gillian could walk again, the Legion had been driven back from Hoover Dam, though inadequate medical treatment had left her with a severe limp and frequent spikes of pain that could only be soothed with Med-X. With this severe handicap, she was discharged from the Rangers and given a large sum of caps as compensation. Frustrated at her career's sudden end, Gillian continued to try and find work in the Mojave as a guard, though her condition made things very difficult. To make matters worse, she slowly became addicted to Med-X, which further hampered her marksmanship due to involuntary muscle spasms caused by it. In 2280, she moved to the isolated Super Mutant settlement known as Jacobstown, where the mayor Marcus allowed the ex-Ranger to remain as a guard while she struggles to overcome her condition. While grateful to have found a place in the community, Gillian wants nothing more than to return to her old life of roaming the wastes and will do anything to overcome her physical impairment.

Gavin Maxwell

 * Age: 40
 * Weapons: Hunting Rifle
 * Equipment: Leather Armour
 * Location: Mojave Outpost
 * Bio: A recruit from Bullhead City on Arizona, Gavin Maxwell was a capable Ranger who often acted as a diplomat for the group as they travelled the wastes, protecting numerous communities along the way. While he fought bravely against the Legion alongside his comrades, Maxwell continually suggested that the fiercely independent Rangers request help from the New California Republic as their numbers were too few to stand a chance against the rapidly-expanding slaver empire. Ignored for years, he began to lose faith in the Desert Rangers and by the Unification Treaty of 2271 was glad to leave the group, having fallen in love for a woman working for the Crimson Caravan. Maxwell eventually got married in The Hub a year later and would go on to have two children by 2275. Earning money as a caravan guard, his expertise in traversing the wasteland led to several promotions, making him the head of several long-range trips into Utah and Baja. As one of the group's more capable members, Maxwell would eventually find himself back in the Mojave Wasteland by 2281, transporting a caravan of important goods to supply the NCR's war effort against the Legion. Stuck at the Mojave Outpost until his papers clear, he may be approached by his old comrades, looking for support as they attempt to deal a lasting blow against Caesar's Legion.

Gregory Redfield

 * Age: 159
 * Weapons: Ranger Sequoia
 * Equipment: NCR Ranger combat armour
 * Location: Camp Golf
 * Bio: The longest-serving member of the Desert Rangers at the time of its dissolution, Gregory Redfield was born in Nevada in 2125 and was trained from an early age to survive in the harsh, untamed Wasteland. After years of protecting isolated settlements and battling violent tribals and raider gangs, he would eventually travel east into former California to help establish an outpost for his fellow Rangers. While life was tough, Redfield tried to assist others wherever he went and soon became associated with many of the area's factions, operating primarily out of a hidden base within the Boneyard. In 2158, he learned from a group of merchants that the Brotherhood of Steel had sent a young man on a fool's quest to recover items The Glow, a horribly irradiated former research centre. While his peers warned him away from the area, the idealistic Redfield raced off with a supply of Rad-X and Rad-Away to rescue the hapless Wastelander, finding him suffering badly from the radiation. At great personal risk, the Desert Ranger carried the young man up to safety and fled The Glow, taking a heavy dosage of rads himself in the process. Redfield and the man - a former Shady Sands resident named Clarence - were able to return to the Boneyard outpost, though by this point the pair had weakened immensely, losing their hair and skin in a matter of days. While he believed that he would die, Redfield and Clarence not only survived, but found themselves transformed into Ghouls after their brush with death. Now facing discrimination from his fellow Rangers due to his appearance, Redfield inducted Clarence into the organisation and eventually headed east, taking up a mission to map out the land across the Colorado river from their elders. The pair would spend nearly fifty years together, roaming the Wasteland as they trekked across Arizona, New Mexico and most of Texas, surviving many perilous adventures. By the time the pair returned to the Desert Ranger's elders in the east, only a few remembered Redfield and were more willing to accept the pair of Ghouls after their successful mission. Leaving Clarence to continue work in Arizona, Redfield headed back to the Boneyard to oversee their outpost there and was surprised to see the growth and success of the New California Republic. Enamoured with the idea of this new nation but unwilling to abandon his comrades, Redfield remained in New California for many years, until news of the rise of Caesar's Legion and their ongoing war against the Desert Rangers reached him. Though he fought against the growing slaver army, using his many years of combat experience to kill as many Legionaries as he could in their prolonged campaign, Redfield began to lose hope as his comrades were slowly but surely whittled down by their overwhelming numbers. The Ranger Unification Treaty of 2271 was seen as a blessing by Redfield, who believed that it would give the Rangers purpose as part of the NCR. However, some of his comrades refused to join the growing nation, including Clarence. After a sorrowful farewell to his closest friend, Redfield would help to train a new generation of NCR Rangers, leading several long-range scouting missions to Baja before being dispatched to assist the military in Nevada. Stationed at Camp Golf alongside many other Rangers, he and his proteges are awaiting orders when news of Bill Stern's Desert Rangers arrives.

Franklin Jones

 * Age: 26
 * Weapons: Brush Gun
 * Equipment: NCR Ranger combat armour, Ranger brown hat
 * Location: Camp Golf
 * Bio: Born in the mining town of Redding in New California in 2255, Franklin Jones was something of a troubled youth, constantly getting into trouble with the authorities as a teenager until a particularly nasty prank gone wrong injured several people. Narrowly avoiding prison or worse, he was conscripted into the NCR military instead and immediately dispatched to Nevada, where the NCR had just established the Mojave Outpost. Thrown into conflict with local raider gangs and savage tribals, the young trooper distinguished himself in combat after his patrol was ambushed and wiped out by a group of well-armed Vipers, leaving him as the sole survivor. In 2273 he met with a Ghoul Ranger named Gregory Redfield, who offered Franklin a shot at joining their ranks in spite of his relative age and inexperience. Barely scraping through their intensive course, he was soon inducted into their ranks and joined Ranger Redfield in several scouting missions along the Colorado river, where he first came into contact with Caesar's Legion. After a few minor skirmishes over the next few years as the NCR established itself in the region around New Vegas, Franklin was present for the First Battle of Hoover Dam in 2277 and helped to execute the NCR's retreat past Boulder City after the Legion's troops first overran the area, later participating in the counter-attack following the town's destruction. After the battle, Franklin would be reassigned, joining Ranger Redfield once again in New California before their ranger teams travelled south into Baja. After returning to the Mojave alongside Redfield's hand-picked Ranger team in 2281, Jones finds himself anxious about another battle for Hoover Dam, having barely survived the Legion's first assault. He spends his days at Camp Golf arguing constantly with Ranger Baker, who he has fallen hopelessly in love with.

Julia Baker

 * Age: 25
 * Weapons: Marksman Carbine
 * Equipment: NCR Ranger combat armour
 * Location: Camp Golf
 * Bio:

Centurion Cassius
Unlike many members of Caesar's Leigon, the man who would take the name Cassius was not born as a tribal. Originating from a fairly prosperous settlement named Orland in eastern Oklahoma in 2233, his parents were traders who ensured that he was properly educated and by the age of fifteen he was already accompanying brahmin caravans to nearby villages. In 2250, when he was seventeen, he discovered that their settlement's elders had been using their wealth to fund raider attacks on smaller towns so they could subjugate them and steal resources. Disgusted by this, the teenager attempted to rouse support against what he saw as an act of supreme immorality and was exiled after violence broke out. Disheartened, he travelled west through New Mexico, hunting down raiders and violent tribals all the way. In 2252, a one-man assault staged on members of the Painted Rock Tribe went awry, and as the young man was cornered by a group of enemy warriors a raiding party from Caesar's Legion arrived, slaughtering his attackers and saving his life. Their Decanus then offered him a place in their army, seeing the man's potential and fighting prowess. Taking the Roman name 'Cassius', he used his knowledge of the local area to guide legionaries towards food and shelter as they scouted the land. Cassius soon made himself useful as both a scout and a warrior as they waged war against the Painted Rock tribe and was present when it finally surrendered itself to Caesar's Legion in early 2253. He would then spent years campaigning throughout New Mexico, Colorado and Arizona, becoming obsessed with the Legion's ideals of stamping out moral degeneracy and corruption through forming a strong, unified nation.
 * Age: 48
 * Weapons: Brush Gun, Hatchet
 * Equipment: Legion Centurion Armour, Tortiseshell glasses
 * Location: Northern Legion Camp (SE of The Devil's Throat)
 * Bio:

Shortly after he attained the rank of Decanus in 2258, Cassius was part of an offensive against the Moon Daughters, a well-hidden and surprisingly resilient tribe in northern Colorado who had gruesomely butchered the last Legion force sent to deal with them and maimed its commander. After having the castrated Centurion executed, Caesar dispatched Cassius to deal with the tribe, with orders to enslave or destroy the matriarchal group or die trying. What ensued was three months of slow but effective warfare against the Moon Daughters, attacking raiding parties and foragers with the intent of discovering the location of their home. Eventually, a male captive sold out the tribe and offered to lead the Legion there if they recruited the survivors into their army. Cassius agreed, and shortly after his force of twenty legionaries crept into the Moon Daughters' village under cover of darkness and swiftly overwhelmed the surprised tribals, butchering those who fought back and rounding up those remaining. Now in complete control, Cassius taught the first of his 'lessons': Instill total loyalty or face extermination. He then had every single male, including their informant, executed and had the women put in chains for use as breeding stock upon their return to the Legion. To add insult to injury he ensured that no harm would come to their leader, Iraga, whatsoever, bringing her along on their trip back to Flagstaff and forcing her to watch her tribe broken by his legionaries. For this triumph, Cassius was promoted to the rank of Centurion by Caesar himself and sent to campaign in New Mexico under the command of the Legion's Legate, Joshua Graham. He would perform admirably in battle, assisting in the subjugation of thirteen tribes over the course of eleven years before he was given the opportunity to teach his second lesson to the profligates he despised so much.

In 2269, Cassius had just finished exterminating a raider group harassing trade routes in southern Arizona when news arrived of a much larger group that had apparently migrated north from Mexico. Moving to intercept them, his centuriae were surprised to find that their prey were apparently fleeing some other threat and found evidence of serious battle between the raiders and a well-armoured tribal group. These raiders would eventually enter the settlement of Cochise while acting as merchants, telling the townsfolk of their pursuers and beginning a protracted battle. Cassius arrived in time to find Cochise burned to the ground, its settlers massacred while the two raider tribes fought over the remains. The legionaries quickly surrounded the survivors, and after observing from afar Cassius saw that the pursuer tribe had been reduced to only one survivor - a teenager armed with a bloodied fire axe. He gave the order to wipe out the larger tribe and capture the boy, who fought bravely against the legionaries but was ultimately disarmed by Cassius' well-trained men. After coercing the story of the tribe's battle from the teen, Cassius offered him a chance to join Caesar's Legion. He accepted, taking the name 'Endless Tears' in honour of his lost tribe afterwards. Speaking to Endless Tears in private, Cassius told his new subordinate his second lesson: Never use those weaker as a form of defence. While he cared little for the slaughtered people of Cochise, Cassius found the raider tribe's usage of them as impromptu protectors to be a disgusting act and believed that they should have raided the town instead and relied on their own strength.

As one of the longest-surviving Centurions in Caesar's Legion, it was Cassius who was eventually given the task of securing their growing empire's eastern borders while Caesar and Graham set their sights on Nevada and the far-off Hoover Dam. On the border of Oklahoma in early 2277, Legion patrols came into conflict with a small but powerful confederation of trade settlements. After early negotiations for their complete surrender failed, Cassius and a number of other Centurions began a military campaign that would bring him into contact with his hometown of Orland for the first time in almost twenty-seven years. After reports from Frumentarii that confirmed his suspicions that Orland had grown even more corrupt and decadent than it was when he left it, Cassius sent another envoy to the town with a message addressed directly to his parents, asking them to meet with him outside the city. While unsure if they were even alive, Cassius' wager paid off as his elderly mother and father - both important merchants in Orland at this point - met with their son, accompanied by an armed guard. While Cassius felt little love for his parents and they were more surprised than happy to find him alive, he took the time to explain exactly what would happen if Orland did not submit to Caesar's Legion peacefully. Aware of the group's use of slaves and believing it so simply be a better-equipped raider tribe, his parents declined the offer and left peacefully, forcing Cassius to begin planning what would likely be a bloody siege.

Decanus Gaius / Gary Brooks

 * Age: 36
 * Weapons: Marksman Carbine, Machete
 * Equipment: Roving Trader Cap, Legion Veteran armour
 * Location: Northern Legion Camp
 * Bio:

Anguis

 * Age: 27
 * Weapons: Scoped Hunting Rifle, Combat Knife
 * Equipment: Legion Explorer armour, Head wrap
 * Location: Northern Legion Camp
 * Bio:

Endless Tears
A member of a nomadic tribe from northern Mexico called the Iron Blades, 'Young Knife' was raised alongside his father and two brothers as they wandered the wastes, obsessed with bladed weapons and gathering scrap metal to add to their suits of metal armour. While small, Young Knife's tribe were particularly formidable and made a living trading animal hide and meat with villages, occasionally heading north into the former United States on lengthy scavenging runs. In 2269, when he was eighteen Young Blade's hunting party found several local tribes butchered by a sizeable Raider gang travelling along the US-Mexico border, looting and killing everyone in their wake. The Iron Blades mobilised and engaged the Raiders, driving the group away despite taking heavy casualties. As their tribe's elder died in the battle, Young Knife's father ordered them to hunt their foes down in the name of revenge. What ensued was a chase lasting nearly a month as they travelled north into New Mexico, occasionally picking off Raiders and fighting another protracted battle with them that ended in a second pursuit into the town of Cochise. The Raiders used the armed townsfolk to defend themselves from the Iron Blades, though eventually the tribals blew through the town's walls with dynamite and surged inside, massacring all who stood in their path. Young Knife's father was shot through the neck and died early on, prompting his son to take up his fire axe and charge into battle, slaying villager and raider alike. Blinded by rage, he did not realise that almost all his surviving tribesmen had been killed by volleys of gunfire and continued to fight, surviving through a mixture of luck, fury, and his own suit of armour. Suddenly, a force of new warriors joined the fight, swiftly eliminating all the raiders and moving in subdue Young Knife. He killed three of his attackers before four more moved in and knocked the young tribal out. When he came to, he was in a tent amidst the burnt-out ruins of Cochise, and faced with a man named Cassius.
 * Age: 30
 * Weapons: Fire Axe, Incendiary Grenade
 * Equipment: Reinforced Metal Armour, Sunglasses
 * Location: Northern Legion Camp
 * Bio:

Though there was some initial difficulty in communicating, Cassius identified himself as a Centurion of Caesar's Legion and having seen Young Knife's fighting prowess, asked him if he wanted to join their rapidly-expanding army. Having lost everyone he cared about, the teenager accepted and was given permission to bury his kin before leaving with the Legionaries. In memory of his exterminated tribe, he renamed himself 'Endless Tears', and would spend over a decade serving Cassius as his personal bodyguard. In this time he would become an absolutely ruthless foe on the battlefield and took hundreds of lives with his distinctive axe as he served the Legion. Slaves and Legionaries alike believed that his name had been earned for the pain and misery he spread as his Centurion's enforcer, and as time went on he began to encourage this particular legend about himself, wanting to forget all about the Iron Blades and their demise as his own cruelty grew. By 2281 he has accompanied his master into the Mojave Wasteland, and after several skirmishes with the NCR is excited by the upcoming battle at Hoover Dam. After many years of campaigning, Endless Tears intends to use the seizure of New Vegas to start his own family in the Legion's new capital, provided they drive out its current occupiers first.

Ron
=New Vegas: Unity= A sequel to the Desert Rangers storyline, this covers the resurgence of the Unity in southern Idaho and its slow spread towards New Vegas and the NCR. Following the sudden disappearance of a former Ranger turned Caravan chief, the Courier embarks on a journey that brings them into contact with a very old evil that the Desert Rangers must destroy at all costs. =Fallout 3: The Pilgrimage= =Fallout 4: Debts to Pay= =Fallout: Pickstown Chronicles=